tag:blogger.com,1999:blog-9209855737812016509.post3044401050864806241..comments2024-03-27T10:03:08.323-07:00Comments on Methods & Madness: More Dark Souls WEAPON MADNESS for 5e D&DEric Diazhttp://www.blogger.com/profile/09196219031821755216noreply@blogger.comBlogger5125tag:blogger.com,1999:blog-9209855737812016509.post-70351306422161489692019-08-31T09:09:10.542-07:002019-08-31T09:09:10.542-07:00I'm not the greatest fan of weapon stat requir...I'm not the greatest fan of weapon stat requirements for most weapons; maybe some weapons are just sub-optimal.<br />Weapons that benefit from 3 or more attributes are possible: just give a "D" or "E" rating to two of them, or all three, etc. A powerful magic weapon might have a couple of C's and a B!Eric Diazhttps://www.blogger.com/profile/09196219031821755216noreply@blogger.comtag:blogger.com,1999:blog-9209855737812016509.post-57375509451578854132019-08-29T09:53:47.887-07:002019-08-29T09:53:47.887-07:00What about weapon stat requirements? What about w...What about weapon stat requirements? What about weapons that benefit from 3 or more attributes like in Dark Souls/Bloodborne?Virgil Realityhttps://www.blogger.com/profile/14848106719654884831noreply@blogger.comtag:blogger.com,1999:blog-9209855737812016509.post-88199906813592635982018-11-01T08:02:16.131-07:002018-11-01T08:02:16.131-07:00Love the idea. Probably going to use jt. But, you&...Love the idea. Probably going to use jt. But, you're supposed to always round down with the -10 ÷2 method. Otherwise 11 would have a +1 as default.Ian Whttps://www.blogger.com/profile/05585316796421964527noreply@blogger.comtag:blogger.com,1999:blog-9209855737812016509.post-30904186907467101552018-04-18T12:16:25.369-07:002018-04-18T12:16:25.369-07:00Whoops! You're right, just fixed it. Thank you...Whoops! You're right, just fixed it. Thank you!Eric Diazhttps://www.blogger.com/profile/09196219031821755216noreply@blogger.comtag:blogger.com,1999:blog-9209855737812016509.post-12860476665992371852018-04-18T12:06:54.487-07:002018-04-18T12:06:54.487-07:00"Say, for example, that you add "Strengt..."Say, for example, that you add "Strength C / Dexterity E" for all finesse weapons, all swords, and spears. The "finesse" trait just mean you can switch the two around (Strength C / Dexterity E)."<br /><br />It may have been that you intended to switch E for C in the second instance; or, I'm not understanding that example.Timeshadowshttps://www.blogger.com/profile/09952601433965644275noreply@blogger.com