tag:blogger.com,1999:blog-9209855737812016509.post7488291612520824184..comments2024-03-27T10:03:08.323-07:00Comments on Methods & Madness: Quick x-in-6 skills thought [d6 versus d6]Eric Diazhttp://www.blogger.com/profile/09196219031821755216noreply@blogger.comBlogger4125tag:blogger.com,1999:blog-9209855737812016509.post-37236262377767443232022-08-08T07:48:36.498-07:002022-08-08T07:48:36.498-07:00Sure! I updated the post, see if it makes sense.Sure! I updated the post, see if it makes sense.Eric Diazhttps://www.blogger.com/profile/09196219031821755216noreply@blogger.comtag:blogger.com,1999:blog-9209855737812016509.post-5101451636155425992022-08-08T03:43:30.798-07:002022-08-08T03:43:30.798-07:00could you write up a play example?could you write up a play example?Claytonianhttps://www.blogger.com/profile/10427928164050640466noreply@blogger.comtag:blogger.com,1999:blog-9209855737812016509.post-70216908949900326882022-08-07T15:00:06.747-07:002022-08-07T15:00:06.747-07:00That would work too! 1 chance in 4, one chance in ...That would work too! 1 chance in 4, one chance in 8, etc. Of course, the bigger the dice, the smaller the influence of small modifiers.Eric Diazhttps://www.blogger.com/profile/09196219031821755216noreply@blogger.comtag:blogger.com,1999:blog-9209855737812016509.post-24473346640212614032022-08-07T09:31:04.035-07:002022-08-07T09:31:04.035-07:00What about varying which Die-Type to roll, d4 or d...What about varying which Die-Type to roll, d4 or d8 for tasks of varying difficulty; this could be weighted to coincide with task which are geared towards or away from Class Features, etc.Timeshadowshttps://www.blogger.com/profile/09952601433965644275noreply@blogger.com