Pages
(Move to ...)
Home
Free downloads
About the blog
Books & discounts
About me
Get in touch!
▼
Tuesday, April 30, 2024
Simplifying encounter procedures
›
In a recent post, I mentioned that I find the procedure for random encounters too lengthy - it can require half a dozen rolls or more to go...
Monday, April 29, 2024
Building the perfect campaign - CHAPTERS
›
Writing a coherent campaign is tricky. As we've discussed before, RPGs are not "stories". On the other hand, they can occasion...
Saturday, April 27, 2024
ORWELL @2081 - the PDF is now available!
›
ORWELL @2081 *, by my friend Jens, is now available on DTRPG in PDF format, as mentioned in his blog . As I've mentioned before, this is...
Thursday, April 25, 2024
AD&D ability tests, streamlined
›
As I've mentioned in my Hyperborea review (check it pout!), I really liked how the game tries to streamline AD&D ability checks: ...
Tuesday, April 23, 2024
HYPERBOREA Player's Manual (review)
›
I'm a fan of sword & sorcery. I read an played several RPGs in the genre, but hadn't read Hyperborea 3e , mostly because it felt...
Sunday, April 21, 2024
A new terminology for D&D weapons (and using WEIGHT for speed, length, and armor)
›
Same subject , different take. I thank to Roy Fizzbin for the comment in that post, which inspired the bit about weapon weight. The problem...
6 comments:
Friday, April 19, 2024
Special weapon maneuvers
›
Another quick idea on how to differentiate weapons. in old-school D&D - somewhat simpler than AD&D, but potentially more varied than...
2 comments:
›
Home
View web version