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Tuesday, November 19, 2024
Simplifying THAC0 (and attack matrices)
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I usually prefer ascending AC to descending AC, but I never thought THAC0 was particularly complicated. You don't even need subtraction ...
7 comments:
Monday, November 18, 2024
The campaign spreadsheet
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We used to joke about needing a spreadsheet to run certain games, but, come to think of it, this can work WONDERS for your campaigns - espec...
Thursday, November 07, 2024
Create a sandbox map in 7 easy steps (or 10)
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I've written several posts on similar subjects; they are mentioned below. This is a compilation of sorts. You only need a piece of paper...
Tuesday, October 29, 2024
Unused parts - Reduce, Reuse, Recycle?
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Lately, I've been reconsidering the amount of work I put in my campaigns. As an example, let's talk dungeons. No matter if you creat...
6 comments:
Sunday, October 27, 2024
Spell points revisited
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When I wrote Alternate Magic , I tried to keep it very compatible to BX / OSE. Here is what I've been using . A spell costs 1 SP per sp...
2 comments:
Tuesday, October 22, 2024
30-mile hexes
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I've considered several hex sizes before. Today I will think about 30-mile hexes. Look at this map ( source ): The hexes are about 31-mi...
3 comments:
Monday, October 14, 2024
Make your own D&D skill system!
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The various D&D skill/ability systems vary in how much they rely on ability scores and level; some abilities (e.g., forage in B/X) are u...
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