It is... well, exactly what it says on the tin. You can get it here.
Here are some examples you can use whether you get the book or not (roll 1d12):
- Sword of Bloodlust. This magic sword does not communicate, but moans obscenely whenever it slays a creature. It screams in pleasure if the victim is humanoid. Its blade is thin, sharp and sinuous.
- Flail of Judgement. This heavy spiked flail deals radiant damage against evil creatures, but will explode in your hands if turned against the innocent, leaving the target unharmed.
- Spider Arrows. These arrows have spider engraved in their tips. When you hit your target, the spiders become alive, burrowing out and causing additional damage.
- Whip of Disfigurement. This spiked whip leaves nasty scars in its victims. These scars cannot be healed by regeneration or healing and last for at least one month, barring some powerful magic.
- Sickle of Reaping. If you slay a living creature with this rusty, dented sickle, its blood will become food for the earth, making nearby plants grow faster, stronger… and stranger. They may grow exquisite flowers that are useful for creating alchemical potions.
- Greatclub of Ice-breaking. This massive club with icy shards turns things to ice before breaking them. It deals cold damage (massive damage to inanimate objects such as iron, leather, wood, etc.). It is extremely cold and cannot be held without protection for more than one minute without causing damage to you.
- Spear of Imprisonment. A creature slain by this ebony spear has its soul trapped within, in a grey plane of loneliness. If the spear is broken, all the souls are freed.
- Sword of Hellfire. This massive ebony sword shines as if it fire and lava burned within its blade, but it creates no light around it. It reeks of sulfur and leaves nasty burns (fire damage). A slain enemy boils from the inside until its eyes pop out.
- Axe of Genocide. This twisted double-bitted axe deals additional damage against a specific type of creature. You become angry and murderous when this type of creature is nearby.
10. Sword of Mercilessness. When this sharp, bright sword is unsheathed, you gain additional courage and vigor (e.g., one temporary HP per level). If you stop fighting before all enemies are slain or defeated (but not merely surrendered), the blade will break in a thousand shards, hurting you in the process.
11. Daggers of exotic dancing. These two daggers with obscenely-shaped handles seem to fight by themselves when wielded in a pair. If you miss an attack with the left hand, you can immediately make a “free” attack with the right hand. If you roll a natural 1, they cut you (half damage). In any case, it feels good.
- Sword of Plane-cutting. This thin but heavy sword, which glows in colors that resemble the aurora borealis, can cut open a portal to a random plane out of thin air (once a day). In addition, a critical hit deals necrotic damage as parts of the target seem to become nothingness when cut.
Anyway, I wrote this book while considering the following question.
Most books on my Dark Fantasy line have tables that are terse and a bit vague. For example, my dark fantasy characters could give an NPC like this:
Fighting style: bow
Equipment style: Spiked
Motivation: Pride (family)
As you can see, this isn't a finished character. The results require some rationalizing, maybe even changing. A flamboyant barbarian with chain armor and spikes? Not the first thing I'd think of. However, I find that making sense of this stuff is FUN.
On the other hand, if you need an NPC on the fly, you might not have time to roll all these dice. What's worse, you might think I'm leaving half the work for you. The finished work would look like this:
Odo is a barbarian. He looks thin, tall, and has strong muscles. He is stealthy and fights with a bow that matches his height. He wears chain armor and spike pauldrons. While travelling through cilivilezd land to womanize (his favorite hobby), he acquired a flamboyant look, dying his long hairs and beard a bright blue, and wearing multiple precious rings. He fights for the honor of his family, although his family forgot about him years ago, when he left his clan. One day he hopes to come back rich and famous.
As you can see, this entry is a lot more detailed and ready to use. It is also a bit more interesting... It is the kind of thing I adopted in this new book.
The downside is that, while you can make a million different characters with Dark Fantasy Characters, you "only" get 100 magic weapons in the new book, but they are all ready to use.
Well, I tried both things, and I think I'll probably continue doing both.
In any case, I'm curious to know: which method do you prefer? Terse and varied? Detailed and ready to use? Or something in between? Any good examples of either method you can think of?