This took me a lot longer than I expected, but here is my new version of "3d6 in order".
Roll three 20-sided
dice one for each pair of abilities: Strength and Intelligence, Wisdom and
Dexterity, and Constitution and Charisma. If you roll 3, 7 and 10, for example,
your abilities are 12, 9, 8, 13, 12, 9.
After you’re
finished, add a +1 bonus to any ability of your choice for every time you
rolled 15 or more.
Characters of the hopeless class [one of the five classes of my game, Dark Fantasy Basic] do not get this bonus, and instead must apply a -1 penalty to any ability (to a minimum of 8) every time they roll 14 or less on the d20.
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What's the point?
The traditional "3d6 in order" is very good. However, it requires 18 dice to be rolled and added together. It can also create "hopeless" characters (see D&D Basic by Moldvay) which may require ANOTHER 18 dice to be rolled, etc.
I wanted a method which was:
- Faster.
- Fairer (i.e., starting PCs are more similar).
- More balanced (i.e, less extremes, no starting PCs with 18 Strength and 3 Constitution, for example)
- Allowed for SOME customization, but not too many options, to avoid analysis paralysis.
- Was slanted towards "archetypal" results, based on my yin-yang method.
Shall we try it?
Rolls: 11, 5, 13.
Str 11, Int 10, Wis 10, Dex 11, Con 9, Cha 12. There is no "basic" class that benefits from high Charisma, but this might be a starting paladin or mountebank.
Rolls: 17, 1, 19.
Str 10, Int 10, Wis 14, Dex 7, Con 9, Cha 11, AND we get +2 ability points to add as desired - let us make Dex 8 and Con 10. A decent starting cleric.
Rolls: 2, 16, 7.
Str 13, Int 8, Wis 11, Dex 9, Con 8, Cha 13, plus +1 to one ability. I would bet on Strength 14 to make a strong, if somewhat frail, fighter.
The main issue with these examples is that they seem TOO WEAK when compared to the "new school" methods I'm used to in my 5e games... So I should probably add a couple of extra columns to the table... Something like basic/heroic/epic. It would LOOK good, I think, but just adding +1 or +2 to every stat (or every other stat) would be even easier.