A Level 3 Adventure for DCC RPG
At the end of a forgotten back alley, in the weird and otherworldly marketplace of faiths known as the Bazaar of the Gods, stands the ruins of a forgotten chapel. Once the cult of the Carnifex was celebrated throughout the City of a Thousand Gates. But a band of holy warriors rose against the cult of executioners and torturers, casting down her signs and scattering her devotees to the winds. The fate of the cthonic goddess, and – more importantly – her fabled jewels remains a mystery…until this night.
Set amid the sprawling decadence of Punjar, Jewels of the Carnifex offers low-level adventurers a chance to plumb the mysteries beneath the city’s soiled streets, explore forgotten crypts lavished with weird artifacts, and – for the quick and daring – claim the lost Jewels of the Carnifex!
Lost In The Briars:
BONUS ADVENTURE! This module also includes the bonus adventure Lost in the Briars, by Brendan LaSalle! It's an exciting romp through the woods — woods controlled by an evil treant intent on completing a diabolic ritual!
Tuesday, July 27, 2021
Friday, July 23, 2021
Thursday, July 22, 2021
Monday, July 19, 2021
The idea is not doing a complete overhaul; just the minimum changes necessary to make it closer to the Battlemaster in damage output (and give it some out of combat utility), without adding much complexity, so the the Champion remains the "simple fighter".
Saturday, July 17, 2021
Here is the blurb:
Immortals. Warriors of the outer planes…
Wrath of the Immortals unveils untold secrets of how to create and role-play Immortals in the World of Mystara and other dimensions. The frightening power of the Immortals, their strange worlds, and their secret alliances are revealed at last, but is it in time?
And then, the final confrontation! In the name of the Immortals, the two greatest empires of the Known World clash in a brutal war. The world has gone mad… will both disappear from the face of the earth? Wrath of the Immortals' amazing saga takes heroes on a six-year quest, with adventures from the apprentice to the highest level of the game.
- Create new worlds, wondrous artifacts, and entire new races!
- Complete rules to create and role-play PC and NPC immortals.
- Details a host of awe-inspiring Immortals in the Known World, the HOLLOW WORLD, and the outer planes.
- Reveals all on the mysterious Pandius, City of the Immortals.
- Contains a 128-page referee's guide with Immortal-level spells, abilities, character classes, and monsters.
- a 96-page campaign saga covering the entire war.
- two new, updated poster-sized maps of the Known World and the empires.
The supra-natural beings march, and the world trembles before their colossal power. The world will never be the same!
*By purchasing stuff through affiliate links you're helping to support this blog.
Thursday, July 15, 2021
Saturday, July 10, 2021
Tuesday, July 06, 2021
Being a SYSTEM-AGNOSTIC Role Playing supplemental treatise ON MONSTERS; which is to say a BESTIARY for your Tabletop Games of Fantasy. Styled in the manner of the Baroque Period; a Curiosity Cabinet of Creatures for enlivening the table!
The over 100 entries were gathered out of sundy authors, philosophers, physicians, and poets; sacred and profane. The illustrations are collages of diverse prints and emblems. From the lowly ant to the earth shattering Behemoth, the mundane dog to the alien Ch M G, this collection is a rollicking gambol through history and myth.
Saturday, July 03, 2021
The two main theories are the Postulate of Flesh and The Postulate of Stone, although many sages believe in some intermediate version.
The Postulate of Stone, seeing that the Titans are big as mountains, and that their skin is gray and rough, believes that Titans are some kind of earth elementals made of stone.
The Postulate of Flesh, however, noticing that stone doesn't move, defends the idea that they must be some kind of animal, like the great megalephants of old.
But the Postulate of Flesh notices that the smallest animals are the most resistant against the pull of the ground. Cats can fall from great heights unscathed; insects are impervious to falls one thousand times their size. But push a cow on its size, and it is likely to die. Extrapolate this to Titans, and you'll easily see their legs couldn't handle their own weight in flesh, which is why they have to crawl around in glacial pace.
Of course, there are also those who say Titans are sick, cursed, or mortally wounded after a battle with the Empyreans. But rumors and stories are meant for peasants and fools. We, Men of knowledge, should only use reason and evidence to see the world for what it is.
The Postulate of Stone notices that the Titans skin seems to erode, like rock. If they are made of flesh, their fallen noses and fingers should spurt rivers of blood. But the Postulate of Flesh suggests that maybe Titans have and outer layer of rough, dry skin, with flesh underneath - which explains why they sometimes stop to drink lakes and eat cows. The Postulate of Stone notices that the lack of excrement proves they have no internal organs, but them again they eat so little for their size that their innards might have stop working (like it sometimes happen with starved people), which is why they seem to be dying, but them they turn to mountains (which benefits the advocates of Stone), and so on, "ad infinitum".
Maybe the discussion will never end until we see the Titans up close. But who would dare such feat? An unexpected move would surely kill a man instantly. The riders of the great steppes of the East are said to climb and ride titans like they were immense boats, sometimes using hundreds of slain animals to attract them, sometimes trying to predict their movements, and sometimes just hoping that the Titan's hunger will lead the sailors to greener pastures.
We, men of science, however, value our life more than those reckless barbarians, so we have nothing but scrolls and stories to guide us, until one them comes crawling blindly over our cities, and reduce all our libraries and towers to rubble.