Both books are remarkable because of that, IMO; other D&D books would get more extensive with time. Redundant stuff was added and some important content was nearly lost with time (reactions, morale, hirelings, etc.).
However, when I started writing my list of likes and dislikes I realized how extensive the latter is. And these are not details - they are fundamental things about my favorite games. I am still a bit unsure about how to explain this - maybe my "likes" have a bigger weight than my dislikes here. Or maybe "dislikes" are just easier to list - if I were to list my 5e dislikes, for examples, I'd include "too many skills, too many spells, too much repetition and redundancy", but when I write about old school positives I just say "simplicity".
|Pound for pound champion!|