From an early draft of Teratogenicon:
Celestials are creatures native to the Upper Planes. Many
of them are the servants of deities, employed as messengers or agents in the
mortal realm and throughout the planes. Celestials are good by nature, so the
exceptional celestial who strays from a good alignment is a horrifying rarity.
Celestials include angels, couatls, and pegasi.
A typical celestial has the
following traits:
Size:
any.
Alignment: Lawful
Good.
Abilities: varies.
Common
resistances/immunities: charm, fear, nonmagical attacks.
Senses:
Darkvision.
Languages: Common,
Celestial, and many other languages.
Challenge:
2d6.
Habits,
diet and habitat
Celestials live in different planes to
humankind and often come with a specific mission. Angels and their kind can
live anywhere and do not need to eat, drink or sleep. Animal-shaped celestials,
such as unicorn and pegasi, are usually more mundane in this aspect.
Appearance & Powers
A celestial’s heavenly nature manifests
in their appearance, as auras of gold, shining armor, and feathered wings. When
they take humanoid form, they are healthy, strong, and thin specimens. Some
celestial are somewhat more mysterious and less human, as if to indicate they
are somewhat superior or different from mundane beings (the last eight entries
are darker than the rest; use 1d12 if you want a more traditional look).
Attacks. Celestials often carry big magic weapons with impressive special
properties. Even when unarmed, their attacks are usually considered to be equivalent
to magical weapons.
Some celestials can project attack with
beams of radiant damage, auras of fire, and so on (spheres of energy originate
on the celestial but do not affect it). Celestials without ranged attacks will
often have strong defensive powers (teleportation, invisibility, etc.).
Energy. This table applies to the celestial’s attack and possibility to
their features as well – fire halos, radiant wings, lighting auras, and so on.
Animals. Some celestials look like animals - examples are winged lions,
golden stags, unicorns, etc. Some were actually animals once, now ascended by
the contact with higher powers (in this case, their attacks will probably be
unarmed – although some animals may carry weapons in their mouths or possess
intelligent weapons that fight by themselves on command). Other celestials have
animal features, animal motifs in their clothing, animal companions, or the
ability to transform into animals. The list below contains the animals most
commonly associated with celestials.
Color/metal. These colors and metals are commonly applied to celestial features
– clothes, eyes, wings, hair, skin, etc.
Origins
and goals
Celestials are
usually created by deities, but there are other possibilities. Their goals are
usually benevolent, but not always. Notice that some deities have draconic laws
against insignificant sins (wearing the wrong color in a temple, eating
forbidden food, etc.).
Tables
All art: copyright Peter Mohrbacher.
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If you enjoyed this post, you'll certainly enjoy the final version: Teratogenicon, the ultimate monster builder! It is full of random tables like the ones above and it has amazing art by Rick Troula. Chek the previews to see what I mean!
Now that's some cool stuff.
ReplyDeleteThanks!
DeleteVery nice. I hope you plan on doing this for other "monster categories".
ReplyDeleteThanks! I will!
DeleteFor some reason, the table isn't rendering properly in my Firefox 73.0 64-bit on Windows.
ReplyDeleteAny thoughts?
Blogger seems to destroy all my tables in firefox for some reason... I'm sorry! Trying to fix it.
DeleteRe-reading this, and added it to my Blog Database, a collection of useful links.
ReplyDeletehttps://jonbupp.wordpress.com/monsters/celestial/
Thank you! Cool database you've got there!
Delete